/** * Takes a `vec3` and decomposes it into three scalar values that can be used as separate inputs. * */ declare class VisualShaderNodeVectorDecompose extends VisualShaderNode { /** * Takes a `vec3` and decomposes it into three scalar values that can be used as separate inputs. * */ new(): VisualShaderNodeVectorDecompose; static "new"(): VisualShaderNodeVectorDecompose connect>(signal: T, method: SignalFunction): number; }