/** * Returns an associated vector if the provided boolean value is `true` or `false`. * */ declare class VisualShaderNodeSwitch extends VisualShaderNode { /** * Returns an associated vector if the provided boolean value is `true` or `false`. * */ new(): VisualShaderNodeSwitch; static "new"(): VisualShaderNodeSwitch connect>(signal: T, method: SignalFunction): number; }