/** * Constrains a value to lie between `min` and `max` values. * */ declare class VisualShaderNodeScalarClamp extends VisualShaderNode { /** * Constrains a value to lie between `min` and `max` values. * */ new(): VisualShaderNodeScalarClamp; static "new"(): VisualShaderNodeScalarClamp connect>(signal: T, method: SignalFunction): number; }