/** * A rectangle box that displays only a [member border_color] border color around its rectangle. [ReferenceRect] has no fill [Color]. If you need to display a rectangle filled with a solid color, consider using [ColorRect] instead. * */ declare class ReferenceRect extends Control { /** * A rectangle box that displays only a [member border_color] border color around its rectangle. [ReferenceRect] has no fill [Color]. If you need to display a rectangle filled with a solid color, consider using [ColorRect] instead. * */ new(): ReferenceRect; static "new"(): ReferenceRect /** Sets the border [Color] of the [ReferenceRect]. */ border_color: Color; /** Sets the border width of the [ReferenceRect]. The border grows both inwards and outwards with respect to the rectangle box. */ border_width: float; /** If set to [code]true[/code], the [ReferenceRect] will only be visible while in editor. Otherwise, [ReferenceRect] will be visible in game. */ editor_only: boolean; connect>(signal: T, method: SignalFunction): number; }