/** * Generic 3D position hint for editing. It's just like a plain [Spatial], but it displays as a cross in the 3D editor at all times. * */ declare class Position3D extends Spatial { /** * Generic 3D position hint for editing. It's just like a plain [Spatial], but it displays as a cross in the 3D editor at all times. * */ new(): Position3D; static "new"(): Position3D connect>(signal: T, method: SignalFunction): number; }