/** * The [PCKPacker] is used to create packages that can be loaded into a running project using [method ProjectSettings.load_resource_pack]. * * @example * * var packer = PCKPacker.new() * packer.pck_start("test.pck") * packer.add_file("res://text.txt", "text.txt") * packer.flush() * @summary * * * The above [PCKPacker] creates package `test.pck`, then adds a file named `text.txt` at the root of the package. * */ declare class PCKPacker extends Reference { /** * The [PCKPacker] is used to create packages that can be loaded into a running project using [method ProjectSettings.load_resource_pack]. * * @example * * var packer = PCKPacker.new() * packer.pck_start("test.pck") * packer.add_file("res://text.txt", "text.txt") * packer.flush() * @summary * * * The above [PCKPacker] creates package `test.pck`, then adds a file named `text.txt` at the root of the package. * */ new(): PCKPacker; static "new"(): PCKPacker /** Adds the [code]source_path[/code] file to the current PCK package at the [code]pck_path[/code] internal path (should start with [code]res://[/code]). */ add_file(pck_path: string, source_path: string): int; /** Writes the files specified using all [method add_file] calls since the last flush. If [code]verbose[/code] is [code]true[/code], a list of files added will be printed to the console for easier debugging. */ flush(verbose?: boolean): int; /** Creates a new PCK file with the name [code]pck_name[/code]. The [code].pck[/code] file extension isn't added automatically, so it should be part of [code]pck_name[/code] (even though it's not required). */ pck_start(pck_name: string, alignment?: int): int; connect>(signal: T, method: SignalFunction): number; }