/** * NavigationMeshInstance is a node that takes a [NavigationMesh] resource and adds it to the current scenario by creating an instance of it. * */ declare class NavigationMeshInstance extends Spatial { /** * NavigationMeshInstance is a node that takes a [NavigationMesh] resource and adds it to the current scenario by creating an instance of it. * */ new(): NavigationMeshInstance; static "new"(): NavigationMeshInstance /** If [code]true[/code], the navigation mesh will be used by [Navigation]. */ enabled: boolean; /** The [NavigationMesh] resource for the instance. */ navmesh: NavigationMesh; connect>(signal: T, method: SignalFunction): number; }