/** * Stores information about joystick motions. One [InputEventJoypadMotion] represents one axis at a time. * */ declare class InputEventJoypadMotion extends InputEvent { /** * Stores information about joystick motions. One [InputEventJoypadMotion] represents one axis at a time. * */ new(): InputEventJoypadMotion; static "new"(): InputEventJoypadMotion /** Axis identifier. Use one of the [enum JoystickList] axis constants. */ axis: int; /** Current position of the joystick on the given axis. The value ranges from [code]-1.0[/code] to [code]1.0[/code]. A value of [code]0[/code] means the axis is in its resting position. */ axis_value: float; connect>(signal: T, method: SignalFunction): number; }