/** * Height map shape resource, which can be added to a [PhysicsBody] or [Area]. * */ declare class HeightMapShape extends Shape { /** * Height map shape resource, which can be added to a [PhysicsBody] or [Area]. * */ new(): HeightMapShape; static "new"(): HeightMapShape /** Height map data, pool array must be of [member map_width] * [member map_depth] size. */ map_data: PoolRealArray; /** Depth of the height map data. Changing this will resize the [member map_data]. */ map_depth: int; /** Width of the height map data. Changing this will resize the [member map_data]. */ map_width: int; connect>(signal: T, method: SignalFunction): number; }