import { IGameSound, ISoundGroup } from "../.."; import { Core } from "@kirinnee/core"; declare class SoundGroup implements ISoundGroup { private volume; private readonly id; private sounds; private readonly core; constructor(core: Core, id: string); readonly ID: string; RegisterGameSound(gameSounds: IGameSound[] | IGameSound): void; SetVolume(volume: number): void; IncreaseVolume(volume: number): void; DecreaseVolume(volume: number): void; private UpdateVolume; } export { SoundGroup };