{
  "version": "0.181.2",
  "license": "MIT",
  "entries": [
    "environments/RoomEnvironment.js",
    "lights/RectAreaLightUniformsLib.js",
    "loaders/HDRLoader.js",
    "geometries/RoundedBoxGeometry.js",
    "loaders/SVGLoader.js",
    "geometries/TextGeometry.js",
    "loaders/FontLoader.js",
    "utils/BufferGeometryUtils.js",
    "math/SimplexNoise.js",
    "loaders/GLTFLoader.js",
    "postprocessing/EffectComposer.js",
    "postprocessing/RenderPass.js",
    "postprocessing/ShaderPass.js",
    "postprocessing/UnrealBloomPass.js",
    "postprocessing/BokehPass.js",
    "postprocessing/FilmPass.js",
    "postprocessing/OutputPass.js",
    "objects/Reflector.js",
    "renderers/CSS3DRenderer.js"
  ],
  "addons": [
    "environments/RoomEnvironment.js",
    "geometries/RoundedBoxGeometry.js",
    "geometries/TextGeometry.js",
    "lights/RectAreaLightTexturesLib.js",
    "lights/RectAreaLightUniformsLib.js",
    "loaders/FontLoader.js",
    "loaders/GLTFLoader.js",
    "loaders/HDRLoader.js",
    "loaders/SVGLoader.js",
    "math/SimplexNoise.js",
    "objects/Reflector.js",
    "postprocessing/BokehPass.js",
    "postprocessing/EffectComposer.js",
    "postprocessing/FilmPass.js",
    "postprocessing/MaskPass.js",
    "postprocessing/OutputPass.js",
    "postprocessing/Pass.js",
    "postprocessing/RenderPass.js",
    "postprocessing/ShaderPass.js",
    "postprocessing/UnrealBloomPass.js",
    "renderers/CSS3DRenderer.js",
    "shaders/BokehShader.js",
    "shaders/CopyShader.js",
    "shaders/FilmShader.js",
    "shaders/LuminosityHighPassShader.js",
    "shaders/OutputShader.js",
    "utils/BufferGeometryUtils.js"
  ]
}
