import * as client from '@keneanung/iron-realms-nexus-typings'; /** * Class for nexus if actions */ export declare class IfAction implements client.IfAction { action: 'if'; 'cond-type1': 'variable' | 'target' | 'value' | 'capture'; 'cond-val1': string; 'cond-type2': 'variable' | 'target' | 'value' | 'capture'; 'cond-val2': string; 'cond-op': 'eq' | 'greater' | 'smaller' | 'starts' | 'ends'; 'cond-mod': '' | 'not'; 'cond-cs': boolean; dothen: 'continue' | 'stop' | 'jump'; doelse: 'continue' | 'stop' | 'jump'; dothenlabel: string; doelselabel: string; /** * Constructs a new complete if action from a partial one. * @param {Partial} partialIfAction Partial if action to construct a new complete if action from. */ constructor(partialIfAction: Partial); }