/* * Copyright (C) 2023 Klaus Reimer * See LICENSE.md for licensing information. */ /** Layer blend modes. */ export enum BlendMode { Normal = "normal", Darken = "darken", Multiply = "multiply", ColorBurn = "color_burn", Lighten = "lighten", Screen = "screen", ColorDodge = "color_dodge", Addition = "addition", Overlay = "overlay", SoftLight = "soft_light", HardLight = "hard_light", Difference = "difference", Exclusion = "exclusion", Subtract = "subtract", Divide = "divide", Hue = "hsl_hue", Saturation = "hsl_saturation", Color = "hsl_color", Luminosity = "hsl_luminosity" }