import { EventEmitter } from '@kano/common/index.js'; import { Block } from '@kano/kwc-blockly/blockly.js'; import { Editor } from '../../editor/editor.js'; export declare class Flash { domNode: HTMLDivElement; private timeoutSub; constructor(); trigger(): void; } /** * Prepends a flash field to the provided block's first input. * Does nothing if the provided block doesn't have any inputs * @param block Target block to add the flash field onto */ export declare function addFlashField(block: Block): void; /** * Subscribe to the provided event, find all blocks listening to the event and trigger their flash field * @param editor The target editor * @param id Unique id of the target module * @param emitter The event emitter triggering the event to flash * @param method The name of the method reacting to the event */ export declare function setupFlash(editor: Editor, id: string, emitter: EventEmitter, method: string, shouldFlash?: (block: Block, data: T) => boolean): void;