/// import { CoreDOMWidgetModel } from './widget_core'; import { DOMWidgetView, unpack_models, ViewList, JupyterLuminoPanelWidget, WidgetView, Dict } from '@jupyter-widgets/base'; import { Panel } from '@lumino/widgets'; export declare class ControllerButtonModel extends CoreDOMWidgetModel { defaults(): Backbone.ObjectHash; } /** * Very simple view for a gamepad button. */ export declare class ControllerButtonView extends DOMWidgetView { render(): void; update(): void; support: HTMLDivElement; bar: HTMLDivElement; label: HTMLDivElement; } export declare class ControllerAxisModel extends CoreDOMWidgetModel { defaults(): Backbone.ObjectHash; } /** * Very simple view for a gamepad axis. */ export declare class ControllerAxisView extends DOMWidgetView { render(): void; update(): void; support: HTMLDivElement; bullet: HTMLDivElement; label: HTMLDivElement; } export declare class ControllerModel extends CoreDOMWidgetModel { static serializers: { buttons: { deserialize: typeof unpack_models; }; axes: { deserialize: typeof unpack_models; }; }; defaults(): Backbone.ObjectHash; initialize(attributes: Backbone.ObjectHash, options: any): void; /** * Waits for a gamepad to be connected at the provided index. * Once one is connected, it will start the update loop, which * populates the update of axes and button values. */ wait_loop(): void; /** * Given a native gamepad object, returns a promise for a dictionary of * controls, of the form * { * buttons: list of Button models, * axes: list of Axis models, * } */ setup(pad: Gamepad): Promise>; /** * Update axes and buttons values, until the gamepad is disconnected. * When the gamepad is disconnected, this.reset_gamepad is called. */ update_loop(): void; /** * Resets the gamepad attributes, and start the wait_loop. */ reset_gamepad(): void; /** * Creates a gamepad button widget. */ _create_button_model(index: number): Promise; /** * Creates a gamepad axis widget. */ _create_axis_model(index: number): Promise; readout: string; } /** * A simple view for a gamepad. */ export declare class ControllerView extends DOMWidgetView { _createElement(tagName: string): HTMLElement; _setElement(el: HTMLElement): void; initialize(parameters: WidgetView.IInitializeParameters): void; render(): void; update_label(): void; add_button(model: ControllerButtonModel): Promise; add_axis(model: ControllerAxisModel): Promise; remove(): void; button_views: ViewList; axis_views: ViewList; label: HTMLDivElement; axis_box: Panel; button_box: Panel; model: ControllerModel; luminoWidget: JupyterLuminoPanelWidget; } //# sourceMappingURL=widget_controller.d.ts.map