export namespace cameraState { const view: Float32Array const projection: Float32Array const matrix: Float32Array const near: number const far: number const up: number[] const eye: Float32Array const position: number[] const target: number[] const fov: number const aspect: number const viewport: number[] const zoom: number const projectionType: string } export const cameraProps: {}; export function setProjection(camera: typeof cameraState, input: { width: number; height: number }): typeof cameraState;