import { Object3D } from "../core/Object3D"; declare class ObjectAddedEvent extends Event { object: Object3D; constructor(object: Object3D); } declare class ObjectRemovedEvent extends Event { object: Object3D; constructor(object: Object3D); } declare class ObjectChangedEvent extends Event { object: Object3D; constructor(object: Object3D); } declare class RenderedSplatsChangedEvent extends Event { object: Object3D; constructor(object: Object3D); } export { ObjectAddedEvent, ObjectRemovedEvent, ObjectChangedEvent, RenderedSplatsChangedEvent };