import { Camera } from "./Camera"; import { Vector3 } from "../math/Vector3"; declare class CameraHelper { private _camera; private _cameraData; private _frustumCorners; constructor(camera: Camera); calculateFrustum(): Vector3[]; cameraToWorldCoords(cameraCoords: Vector3): Vector3; pointInFrustum(point: Vector3): boolean; private createPlane; } export { CameraHelper };