import { type Upright } from "./turn.kit.ts"; /** Where the board goes: `hung` over the middle, or `standing` behind an end (behind centre field in a ballpark). */ export declare const boardKind: (sport: string) => "hung" | "standing"; /** What a badge drawing is, taken apart: its size, the attributes of its root (the colours and the look, which its rules read) and what is drawn in it. */ export declare function badgeParts(svg: string): { w: number; h: number; attrs: string; inner: string; } | undefined; /** The scoreboard of a surface: its badge on a board, hung or standing, as one plane that faces the eye. */ export declare function scoreboard(badge: string, sport: string, area: { x0: number; y0: number; x1: number; y1: number; }, thin: number): Upright | undefined;