import type { NavPoint } from "../nav/navGrid.js"; import { type SpawnPointDistanceBias, type SpawnPointSelectionOptions } from "./spawnDirector.js"; export type { SpawnPointDistanceBias, SpawnPointSelectionOptions }; /** Selects a spawn point by game intent while keeping weighting mechanics internal. * @internal */ export declare function selectSpawnPoint(options: SpawnPointSelectionOptions): NavPoint | null;