declare namespace javax { namespace swing { namespace plaf { /** * The base class for all UI delegate objects in the Swing pluggable * look and feel architecture. The UI delegate object for a Swing * component is responsible for implementing the aspects of the * component that depend on the look and feel. * The JComponent class * invokes methods from this class in order to delegate operations * (painting, layout calculations, etc.) that may vary depending on the * look and feel installed. Client programs should not invoke methods * on this class directly. * @see javax.swing.JComponent * @see javax.swing.UIManager */ // @ts-ignore abstract class ComponentUI extends java.lang.Object { /** * Sole constructor. (For invocation by subclass constructors, * typically implicit.) */ // @ts-ignore constructor() /** * Configures the specified component appropriately for the look and feel. * This method is invoked when the ComponentUI instance is being installed * as the UI delegate on the specified component. This method should * completely configure the component for the look and feel, * including the following: *
    *
  1. Install default property values for color, fonts, borders, * icons, opacity, etc. on the component. Whenever possible, * property values initialized by the client program should not * be overridden. *
  2. Install a LayoutManager on the component if necessary. *
  3. Create/add any required sub-components to the component. *
  4. Create/install event listeners on the component. *
  5. Create/install a PropertyChangeListener on the component in order * to detect and respond to component property changes appropriately. *
  6. Install keyboard UI (mnemonics, traversal, etc.) on the component. *
  7. Initialize any appropriate instance data. *
* @param c the component where this UI delegate is being installed * @see #uninstallUI * @see javax.swing.JComponent#setUI * @see javax.swing.JComponent#updateUI */ // @ts-ignore public installUI(c: javax.swing.JComponent): void /** * Reverses configuration which was done on the specified component during * installUI. This method is invoked when this * UIComponent instance is being removed as the UI delegate * for the specified component. This method should undo the * configuration performed in installUI, being careful to * leave the JComponent instance in a clean state (no * extraneous listeners, look-and-feel-specific property objects, etc.). * This should include the following: *
    *
  1. Remove any UI-set borders from the component. *
  2. Remove any UI-set layout managers on the component. *
  3. Remove any UI-added sub-components from the component. *
  4. Remove any UI-added event/property listeners from the component. *
  5. Remove any UI-installed keyboard UI from the component. *
  6. Nullify any allocated instance data objects to allow for GC. *
* @param c the component from which this UI delegate is being removed; * this argument is often ignored, * but might be used if the UI object is stateless * and shared by multiple components * @see #installUI * @see javax.swing.JComponent#updateUI */ // @ts-ignore public uninstallUI(c: javax.swing.JComponent): void /** * Paints the specified component appropriately for the look and feel. * This method is invoked from the ComponentUI.update method when * the specified component is being painted. Subclasses should override * this method and use the specified Graphics object to * render the content of the component. * @param g the Graphics context in which to paint * @param c the component being painted; * this argument is often ignored, * but might be used if the UI object is stateless * and shared by multiple components * @see #update */ // @ts-ignore public paint(g: java.awt.Graphics, c: javax.swing.JComponent): void /** * Notifies this UI delegate that it is time to paint the specified * component. This method is invoked by JComponent * when the specified component is being painted. *

By default this method fills the specified component with * its background color if its {@code opaque} property is {@code true}, * and then immediately calls {@code paint}. In general this method need * not be overridden by subclasses; all look-and-feel rendering code should * reside in the {@code paint} method. * @param g the Graphics context in which to paint * @param c the component being painted; * this argument is often ignored, * but might be used if the UI object is stateless * and shared by multiple components * @see #paint * @see javax.swing.JComponent#paintComponent */ // @ts-ignore public update(g: java.awt.Graphics, c: javax.swing.JComponent): void /** * Returns the specified component's preferred size appropriate for * the look and feel. If null is returned, the preferred * size will be calculated by the component's layout manager instead * (this is the preferred approach for any component with a specific * layout manager installed). The default implementation of this * method returns null. * @param c the component whose preferred size is being queried; * this argument is often ignored, * but might be used if the UI object is stateless * and shared by multiple components * @see javax.swing.JComponent#getPreferredSize * @see java.awt.LayoutManager#preferredLayoutSize */ // @ts-ignore public getPreferredSize(c: javax.swing.JComponent): java.awt.Dimension /** * Returns the specified component's minimum size appropriate for * the look and feel. If null is returned, the minimum * size will be calculated by the component's layout manager instead * (this is the preferred approach for any component with a specific * layout manager installed). The default implementation of this * method invokes getPreferredSize and returns that value. * @param c the component whose minimum size is being queried; * this argument is often ignored, * but might be used if the UI object is stateless * and shared by multiple components * @return a Dimension object or null * @see javax.swing.JComponent#getMinimumSize * @see java.awt.LayoutManager#minimumLayoutSize * @see #getPreferredSize */ // @ts-ignore public getMinimumSize(c: javax.swing.JComponent): java.awt.Dimension /** * Returns the specified component's maximum size appropriate for * the look and feel. If null is returned, the maximum * size will be calculated by the component's layout manager instead * (this is the preferred approach for any component with a specific * layout manager installed). The default implementation of this * method invokes getPreferredSize and returns that value. * @param c the component whose maximum size is being queried; * this argument is often ignored, * but might be used if the UI object is stateless * and shared by multiple components * @return a Dimension object or null * @see javax.swing.JComponent#getMaximumSize * @see java.awt.LayoutManager2#maximumLayoutSize */ // @ts-ignore public getMaximumSize(c: javax.swing.JComponent): java.awt.Dimension /** * Returns true if the specified x,y location is * contained within the look and feel's defined shape of the specified * component. x and y are defined to be relative * to the coordinate system of the specified component. Although * a component's bounds is constrained to a rectangle, * this method provides the means for defining a non-rectangular * shape within those bounds for the purpose of hit detection. * @param c the component where the x,y location is being queried; * this argument is often ignored, * but might be used if the UI object is stateless * and shared by multiple components * @param x the x coordinate of the point * @param y the y coordinate of the point * @see javax.swing.JComponent#contains * @see java.awt.Component#contains */ // @ts-ignore public contains(c: javax.swing.JComponent, x: number /*int*/, y: number /*int*/): boolean /** * Returns an instance of the UI delegate for the specified component. * Each subclass must provide its own static createUI * method that returns an instance of that UI delegate subclass. * If the UI delegate subclass is stateless, it may return an instance * that is shared by multiple components. If the UI delegate is * stateful, then it should return a new instance per component. * The default implementation of this method throws an error, as it * should never be invoked. */ // @ts-ignore public static createUI(c: javax.swing.JComponent): javax.swing.plaf.ComponentUI /** * Returns the baseline. The baseline is measured from the top of * the component. This method is primarily meant for * LayoutManagers to align components along their * baseline. A return value less than 0 indicates this component * does not have a reasonable baseline and that * LayoutManagers should not align this component on * its baseline. *

* This method returns -1. Subclasses that have a meaningful baseline * should override appropriately. * @param c JComponent baseline is being requested for * @param width the width to get the baseline for * @param height the height to get the baseline for * @throws NullPointerException if c is null * @throws IllegalArgumentException if width or height is < 0 * @return baseline or a value < 0 indicating there is no reasonable * baseline * @see javax.swing.JComponent#getBaseline(int,int) * @since 1.6 */ // @ts-ignore public getBaseline(c: javax.swing.JComponent, width: number /*int*/, height: number /*int*/): number /*int*/ /** * Returns an enum indicating how the baseline of he component * changes as the size changes. This method is primarily meant for * layout managers and GUI builders. *

* This method returns BaselineResizeBehavior.OTHER. * Subclasses that support a baseline should override appropriately. * @param c JComponent to return baseline resize behavior for * @return an enum indicating how the baseline changes as the component * size changes * @throws NullPointerException if c is null * @see javax.swing.JComponent#getBaseline(int, int) * @since 1.6 */ // @ts-ignore public getBaselineResizeBehavior(c: javax.swing.JComponent): java.awt.Component.BaselineResizeBehavior /** * Returns the number of accessible children in the object. If all * of the children of this object implement Accessible, * this * method should return the number of children of this object. * UIs might wish to override this if they present areas on the * screen that can be viewed as components, but actual components * are not used for presenting those areas. * Note: As of v1.3, it is recommended that developers call * Component.AccessibleAWTComponent.getAccessibleChildrenCount() instead * of this method. * @see #getAccessibleChild * @return the number of accessible children in the object */ // @ts-ignore public getAccessibleChildrenCount(c: javax.swing.JComponent): number /*int*/ /** * Returns the ith Accessible child of the object. * UIs might need to override this if they present areas on the * screen that can be viewed as components, but actual components * are not used for presenting those areas. *

* Note: As of v1.3, it is recommended that developers call * Component.AccessibleAWTComponent.getAccessibleChild() instead of * this method. * @see #getAccessibleChildrenCount * @param i zero-based index of child * @return the ith Accessible child of the object */ // @ts-ignore public getAccessibleChild(c: javax.swing.JComponent, i: number /*int*/): javax.accessibility.Accessible } } } }