declare namespace javax {
namespace sound {
namespace midi {
/**
* An instrument is a sound-synthesis algorithm with certain parameter
* settings, usually designed to emulate a specific real-world
* musical instrument or to achieve a specific sort of sound effect.
* Instruments are typically stored in collections called soundbanks.
* Before the instrument can be used to play notes, it must first be loaded
* onto a synthesizer, and then it must be selected for use on
* one or more channels, via a program-change command. MIDI notes
* that are subsequently received on those channels will be played using
* the sound of the selected instrument.
* @see Soundbank
* @see Soundbank#getInstruments
* @see Patch
* @see Synthesizer#loadInstrument(Instrument)
* @see MidiChannel#programChange(int, int)
* @author Kara Kytle
*/
// @ts-ignore
abstract class Instrument extends javax.sound.midi.SoundbankResource {
/**
* Constructs a new MIDI instrument from the specified Patch
.
* When a subsequent request is made to load the
* instrument, the sound bank will search its contents for this instrument's Patch
,
* and the instrument will be loaded into the synthesizer at the
* bank and program location indicated by the Patch
object.
* @param soundbank sound bank containing the instrument
* @param patch the patch of this instrument
* @param name the name of this instrument
* @param dataClass the class used to represent the sample's data.
* @see Synthesizer#loadInstrument(Instrument)
*/
// @ts-ignore
constructor(soundbank: javax.sound.midi.Soundbank, patch: javax.sound.midi.Patch, name: java.lang.String | string, dataClass: java.lang.Class)
/**
* Obtains the Patch
object that indicates the bank and program
* numbers where this instrument is to be stored in the synthesizer.
* @return this instrument's patch
*/
// @ts-ignore
public getPatch(): javax.sound.midi.Patch
}
}
}
}