declare namespace javax { namespace sound { namespace midi { /** * An instrument is a sound-synthesis algorithm with certain parameter * settings, usually designed to emulate a specific real-world * musical instrument or to achieve a specific sort of sound effect. * Instruments are typically stored in collections called soundbanks. * Before the instrument can be used to play notes, it must first be loaded * onto a synthesizer, and then it must be selected for use on * one or more channels, via a program-change command. MIDI notes * that are subsequently received on those channels will be played using * the sound of the selected instrument. * @see Soundbank * @see Soundbank#getInstruments * @see Patch * @see Synthesizer#loadInstrument(Instrument) * @see MidiChannel#programChange(int, int) * @author Kara Kytle */ // @ts-ignore abstract class Instrument extends javax.sound.midi.SoundbankResource { /** * Constructs a new MIDI instrument from the specified Patch. * When a subsequent request is made to load the * instrument, the sound bank will search its contents for this instrument's Patch, * and the instrument will be loaded into the synthesizer at the * bank and program location indicated by the Patch object. * @param soundbank sound bank containing the instrument * @param patch the patch of this instrument * @param name the name of this instrument * @param dataClass the class used to represent the sample's data. * @see Synthesizer#loadInstrument(Instrument) */ // @ts-ignore constructor(soundbank: javax.sound.midi.Soundbank, patch: javax.sound.midi.Patch, name: java.lang.String | string, dataClass: java.lang.Class) /** * Obtains the Patch object that indicates the bank and program * numbers where this instrument is to be stored in the synthesizer. * @return this instrument's patch */ // @ts-ignore public getPatch(): javax.sound.midi.Patch } } } }