{
  "name": "@iwsdk/locomotor",
  "version": "0.4.2",
  "description": "Locomotion engine for WebXR applications - physics-based movement, teleportation, and collision detection for Three.js",
  "type": "module",
  "main": "dist/index.js",
  "types": "dist/index.d.ts",
  "files": [
    "dist"
  ],
  "repository": {
    "type": "git",
    "url": "git+https://github.com/facebook/immersive-web-sdk.git"
  },
  "keywords": [
    "webxr",
    "locomotion",
    "physics"
  ],
  "author": "Felix Zhang <fe1ix@meta.com>",
  "license": "MIT",
  "bugs": {
    "url": "https://github.com/facebook/immersive-web-sdk/issues"
  },
  "homepage": "https://github.com/facebook/immersive-web-sdk#readme",
  "peerDependencies": {
    "three": ">=0.160.0",
    "three-mesh-bvh": ">=0.9.1"
  },
  "engines": {
    "node": ">=20.19.0 <21.0.0-0 || >=22.12.0 <23.0.0-0 || >=24.0.0"
  },
  "scripts": {
    "prebuild": "node -p \"'export const VERSION = ' + JSON.stringify(require('./package.json').version) + ';'\" > src/version.ts",
    "build": "rollup -c",
    "format": "prettier --write ./src/**/*"
  }
}