import { GraphicalObject } from "./GraphicalObject"; import { OctaveShift } from "../VoiceData/Expressions/ContinuousExpressions/OctaveShift"; import { BoundingBox } from "./BoundingBox"; import { MusicSymbol } from "./MusicSymbol"; import { PointF2D } from "../../Common/DataObjects/PointF2D"; /** * The graphical counterpart of an [[OctaveShift]] */ export declare class GraphicalOctaveShift extends GraphicalObject { constructor(octaveShift: OctaveShift, parent: BoundingBox); getOctaveShift: OctaveShift; octaveSymbol: MusicSymbol; dashesStart: PointF2D; dashesEnd: PointF2D; endsOnDifferentStaffLine: boolean; isFirstPart: boolean; isSecondPart: boolean; private setSymbol; }