/** @packageDocumentation * @module Tools */ import { GpuMemoryLimit, Tool } from "@itwin/core-frontend"; /** Adjust the value of [TileAdmin.gpuMemoryLimit]($frontend). This controls how much GPU memory is allowed to be consumed * by tile graphics before the system starts discarding the graphics for the least recently drawn tiles. * @beta */ export declare class SetGpuMemoryLimitTool extends Tool { static toolId: string; static get minArgs(): number; static get maxArgs(): number; run(limit?: GpuMemoryLimit): Promise; parseAndRun(...args: string[]): Promise; } //# sourceMappingURL=SetGpuMemoryLimitTool.d.ts.map