/** @packageDocumentation * @module WebGL */ import { ShaderBuilder, VertexShaderBuilder } from "../ShaderBuilder"; /** @internal */ export declare function addViewport(shader: ShaderBuilder): void; /** @internal */ export declare function addViewportTransformation(shader: ShaderBuilder): void; /** @internal */ export declare function addModelToWindowCoordinates(vert: VertexShaderBuilder): void; //# sourceMappingURL=Viewport.d.ts.map