declare namespace PIXI.tilemap { class ZLayer extends PIXI.Container { constructor(tilemap: PIXI.Container, zIndex: number); tilemap: any; z: number; zIndex: number; _previousLayers: number; canvasBuffer: HTMLCanvasElement; _tempRender: PIXI.CanvasRenderer; _lastAnimationFrame: number; layerTransform: PIXI.Matrix; clear(): void; cacheIfDirty(): void; renderCanvas(renderer: PIXI.CanvasRenderer): void; } }