import { ElementRef, Injector, OnDestroy, OnInit } from '@angular/core'; import { FormControl } from '@angular/forms'; import { Subject } from 'rxjs'; import { IconData } from '@ironsource/fusion-ui/components/icon/v1'; import { SearchTestIdModifiers } from '@ironsource/fusion-ui/entities'; import { TestIdsService } from '@ironsource/fusion-ui/services/test-ids'; import * as i0 from "@angular/core"; export declare class SearchComponent implements OnInit, OnDestroy { private injector; /** @internal */ inputElRef: ElementRef; private _placeholder; set placeholder(value: string); get placeholder(): string; private _showClearIcon; set showClearIcon(value: boolean); get showClearIcon(): boolean; /** @internal */ testId: string; /** @internal */ searchFormControl: FormControl; /** @internal */ onDestroy$: Subject; /** @internal */ searchIcon: IconData; /** @internal */ clearIcon: IconData; /** @internal */ searchTestIdModifiers: typeof SearchTestIdModifiers; /** @internal */ testIdsService: TestIdsService; constructor(injector: Injector); ngOnInit(): void; ngOnDestroy(): void; /** * Method to call when value has changes. * @ignore */ propagateChange: (_: boolean) => void; /** * Method to call when the component is touched (when it was is clicked). * @ignore */ propagateTouched: () => void; /** * update value from model to the component * @ignore */ writeValue(value: string): void; /** * Informs the outside world about changes. * see method propagateChange call - this.propagateChange(this.model); * @ignore */ registerOnChange(fn: any): void; /** * on click * @ignore */ registerOnTouched(fn: any): void; /** * on set form controll enabled / disabled * also do UI Component enabled / disabled * @ignore */ setDisabledState?(disabled: boolean): void; clearInput(withEvent?: boolean): void; private setFocus; static ɵfac: i0.ɵɵFactoryDeclaration; static ɵcmp: i0.ɵɵComponentDeclaration; }