import { EventEmitter, OnInit } from '@angular/core'; import { ControlValueAccessor } from '@angular/forms'; import { UniqueIdService } from '@ironsource/fusion-ui/services/unique-id'; import { DomSanitizer } from '@angular/platform-browser'; import * as i0 from "@angular/core"; export declare abstract class CheckboxBaseComponent implements OnInit, ControlValueAccessor { private uniqueIdService; protected sanitizer: DomSanitizer; /** checkbox DOM element id. If not set, will be generated. * @internal * */ id: string; set label(value: string); set isIndeterminate(value: boolean); set disabled(value: boolean); backgroundColor: string; /** @internal */ value: string; /** @internal */ set checked(val: boolean); changed: EventEmitter; /** @internal */ get label(): string; /** @internal */ get disabled(): boolean; /** @internal */ get checked(): boolean; /** @internal */ get isIndeterminate(): boolean; private _label; private _disabled; private _checked; private _isIndeterminate; constructor(uniqueIdService: UniqueIdService, sanitizer: DomSanitizer); ngOnInit(): void; /** @internal */ checkStateChange($event: Event): void; /** @internal */ getColoredBackgroundImage(): any; /** * Method to call when value has changes. * @ignore */ propagateChange: (_: boolean) => void; /** * Method to call when the component is touched (when it was is clicked). * @ignore */ propagateTouched: () => void; /** * update value from model to the component * @ignore */ writeValue(value: boolean): void; /** * Informs the outside world about changes. * see method propagateChange call - this.propagateChange(this.model); * @ignore */ registerOnChange(fn: any): void; /** * on click * @ignore */ registerOnTouched(fn: any): void; /** * on set form controll enabled / disabled * also do UI Component enabled / disabled * @ignore */ setDisabledState?(value: boolean): void; static ɵfac: i0.ɵɵFactoryDeclaration; static ɵdir: i0.ɵɵDirectiveDeclaration; }