import { EmotionEvent } from '../../../../../proto/ai/inworld/packets/packets_pb'; export declare enum EmotionBehaviorCode { NEUTRAL = "NEUTRAL", DISGUST = "DISGUST", CONTEMPT = "CONTEMPT", BELLIGERENCE = "BELLIGERENCE", DOMINEERING = "DOMINEERING", CRITICISM = "CRITICISM", ANGER = "ANGER", TENSION = "TENSION", TENSE_HUMOR = "TENSE_HUMOR", DEFENSIVENESS = "DEFENSIVENESS", WHINING = "WHINING", SADNESS = "SADNESS", STONEWALLING = "STONEWALLING", INTEREST = "INTEREST", VALIDATION = "VALIDATION", AFFECTION = "AFFECTION", HUMOR = "HUMOR", SURPRISE = "SURPRISE", JOY = "JOY" } export declare class EmotionBehavior { readonly code: EmotionBehaviorCode; constructor(behavior: EmotionBehaviorCode); static fromProto(code: EmotionEvent.SpaffCode): EmotionBehaviorCode; }