import { IMarkupRectangle, IMarkupRectangleParams } from "../../primitives/IMarkupRectangle"; import { WorldTransform } from "../../WorldTransform"; export declare class KonvaRectangle implements IMarkupRectangle { private _ref; private _worldTransformer; constructor(params: IMarkupRectangleParams, ref?: any, worldTransformer?: WorldTransform); getPosition(): { x: number; y: number; }; getWidth(): number; getHeight(): number; setWidth(w: number): void; setHeight(h: number): void; setPosition(x: number, y: number): void; ref(): import("konva/lib/shapes/Rect").Rect; id(): string; enableMouseEditing(value: boolean): void; type(): string; getColor(): string; setColor(hex: string): void; getRotation(): number; setRotation(degrees: number): void; getZIndex(): number; setZIndex(zIndex: number): void; delete(): void; setLineWidth(size: number): void; getLineWidth(): number; updateScreenCoordinates(): void; }