//#region src/utils/encoding-light.d.ts declare function hexToUint8Array(hex: string): Uint8Array; declare function uint8ArrayToHex(arr: Uint8Array): string; declare function base64ToUint8Array(base64String: string): Uint8Array; declare function uint8ArrayToBase64(arr: Uint8Array): string; declare function stringToUint8Array(str: string): Uint8Array; declare function hexToBuff(hex: string): Uint8Array; declare function hexToBase64(hex: string): string; declare function base64ToUtf8(base64String: string): string; declare function fromUtf8(str: Uint8Array | string): Uint8Array; declare function toUtf8(data: Uint8Array | string): string; declare function uint8ArrayToString(string: string | Uint8Array | null | undefined): string; declare function binaryToBase64(data: string | Uint8Array): string; declare function toBase64(data: Record): string; declare function fromBase64(payload: string): Record; declare function concatUint8Arrays(arrays: Uint8Array[]): Uint8Array; //#endregion export { fromBase64 as a, hexToBuff as c, toBase64 as d, toUtf8 as f, uint8ArrayToString as h, concatUint8Arrays as i, hexToUint8Array as l, uint8ArrayToHex as m, base64ToUtf8 as n, fromUtf8 as o, uint8ArrayToBase64 as p, binaryToBase64 as r, hexToBase64 as s, base64ToUint8Array as t, stringToUint8Array as u };