import { type GlyphPosition } from './glyph-atlas'; import type { Point } from './alpha-image'; import type { PositionedGlyph } from './glyph-manager'; export type SymbolQuad = { tl: Point; tr: Point; bl: Point; br: Point; tex: { x: number; y: number; w: number; h: number; }; }; /** * Create the quads used for rendering a text label. */ export declare function getGlyphQuads(positionedGlyphs: PositionedGlyph[], positions: Record>, useMSDF: boolean): SymbolQuad[];