import { vec2 } from 'gl-matrix'; import { Curve } from './curve'; export declare class CubicBezierCurve extends Curve { private v0; private v1; private v2; private v3; constructor(v0?: vec2, v1?: vec2, v2?: vec2, v3?: vec2); getPoint(t: number, optionalTarget?: vec2): vec2; getPointAt(u: number, optionalTarget: any): vec2; }