import { Entity } from '@lastolivegames/becsy'; export declare class Input { pointerClient: [number, number]; pointerViewport: [number, number]; pointerDownTrigger: boolean; pointerUpTrigger: boolean; doubleClickTrigger: boolean; lastPointerDownTime: number; key: string; ctrlKey: boolean; shiftKey: boolean; altKey: boolean; metaKey: boolean; wheelTrigger: boolean; deltaX: number; deltaY: number; pressure: number; } export declare class InputPoint { /** * In viewport coordinates. */ prevPoint: [number, number]; /** * Canvas target. */ canvas: Entity; }