export type BedrockPingResponse = { version: { name: string; protocol: number; }; players: { max: number; online: number; }; description: string; gamemode: string; detailInfo: BedrockPingDetailInfo; }; export type BedrockPingDetailInfo = { gameId: string; description: string; protocolVersion: number; gameVersion: string; currentPlayers: number; maxPlayers: number; name: string; mode: string; modeCode: number; ipv4Port: number; ipv6Port: number; serverId: string; }; export type BedrockPingResult = { pingDelay: number; pingResponse: Response; }; export type BedrockPingCallback = (err: any, result: BedrockPingResult) => any; //# sourceMappingURL=bedrock.d.ts.map