import { BaseSimulator } from "../baseSimulator"; import { SimulationConfig, SimulatorContext } from "../common/types"; export declare enum ConnectionFaultType { EmptyResponse = "empty_response", ConnectioResetByPeer = "connection_reset_by_peer" } export declare type ConnectionFaultData = { connection: ConnectionFaultType; }; export declare class ConnectionSimulator extends BaseSimulator { constructor(config: SimulationConfig); evaluate(context: SimulatorContext): void; private connectionResetByPeer; private emptyResponse; }