import { Image } from './Image'; import { ImageImageData } from './ImageImageData'; import { ImageWebGLTexture } from './ImageWebGLTexture'; export declare class ImageHTMLElement extends Image { private element; constructor(element: HTMLElement); readonly width: number; readonly height: number; asWebGLTexture(): ImageWebGLTexture; asImageData(): ImageImageData; drawToContext2D(context: CanvasRenderingContext2D): void; }