import type * as p from "@bokehjs/core/properties"; import { Widget, WidgetView } from "@bokehjs/models/widgets/widget"; export declare class PlayerView extends WidgetView { model: Player; protected buttonEl: HTMLDivElement; protected titleEl: HTMLDivElement; protected groupEl: HTMLDivElement; protected sliderEl: HTMLInputElement; protected loop_state: HTMLFormElement; protected timer: any; protected _toggle_reverse: CallableFunction; protected _toogle_pause: CallableFunction; protected _toggle_play: CallableFunction; protected _changing: boolean; protected slower: HTMLButtonElement; protected first: HTMLButtonElement; protected previous: HTMLButtonElement; protected reverse: HTMLButtonElement; protected pause: HTMLButtonElement; protected play: HTMLButtonElement; protected next: HTMLButtonElement; protected last: HTMLButtonElement; protected faster: HTMLButtonElement; connect_signals(): void; toggle_disable(): void; get_height(): number; update_css(): void; update_value(): void; render(): void; set_frame(frame: number, throttled?: boolean): void; get_loop_state(): string; update_title_and_value(): void; append_value_to_title_el(): void; set_value_align(): void; set_loop_state(state: string): void; next_frame(): void; previous_frame(): void; first_frame(): void; last_frame(): void; updateSpeedButton(button: HTMLButtonElement, interval: number, originalSVG: string): void; slower_speed(): void; faster_speed(): void; anim_step_forward(): void; anim_step_reverse(): void; set_direction(): void; pause_animation(): void; play_animation(): void; reverse_animation(): void; } export declare const LoopPolicy: import("@bokehjs/core/kinds").Kinds.Enum<"loop" | "once" | "reflect">; export declare namespace Player { type Attrs = p.AttrsOf; type Props = Widget.Props & { direction: p.Property; interval: p.Property; start: p.Property; end: p.Property; step: p.Property; loop_policy: p.Property; title: p.Property; value: p.Property; value_align: p.Property; value_throttled: p.Property; preview_duration: p.Property; show_loop_controls: p.Property; show_value: p.Property; button_scale: p.Property; scale_buttons: p.Property; visible_buttons: p.Property; visible_loop_options: p.Property; }; } export interface Player extends Player.Attrs { } export declare class Player extends Widget { properties: Player.Props; constructor(attrs?: Partial); static __module__: string; } //# sourceMappingURL=player.d.ts.map