import type { FieldEvaluation4, RepresentationHitN } from '@holotope/core'; import type { Ray } from 'three/webgpu'; import type { RaymarchedField3D, RaymarchedFieldIntersection } from './raymarched-field.js'; /** Convert an existing CPU-golden field intersection to the common hit form. */ export declare function representationHitFromRaymarchedField(product: RaymarchedField3D, intersection: RaymarchedFieldIntersection): RepresentationHitN; /** Trace a world-space ray and return the common representation hit. */ export declare function intersectRaymarchedRepresentation(product: RaymarchedField3D, ray: Ray): RepresentationHitN | null; //# sourceMappingURL=representation-hit.d.ts.map