/** * Orbital Trait * * Automatically updates orb position based on Keplerian orbital elements * and current simulation time. Enables realistic orbital motion for celestial bodies. */ import type { TraitHandler } from '@holoscript/core'; import { type OrbitalElements } from '@holoscript/engine/orbital'; export type OrbitalTraitConfig = OrbitalElements; /** * Orbital trait handler * Updates orb position based on orbital mechanics on every frame */ export declare const orbitalHandler: TraitHandler; //# sourceMappingURL=OrbitalTrait.d.ts.map