export { CombatManager, type HitBox, type HurtBox, type ComboStep, type ComboChain, type Cooldown, type CombatTarget, } from './CombatManager'; export { ComboTracker, type ComboStep as TrackerComboStep, type ComboDefinition, type ComboState, } from './ComboTracker'; export { DamageSystem, type DamageType, type DamageInstance, type Resistances, type DotEffect, type DamageConfig, } from './DamageSystem'; export { HitboxSystem, type Hitbox, type Hurtbox, type HitEvent } from './HitboxSystem'; export { ProjectileSystem, type ProjectileConfig, type Projectile, type ImpactCallback, } from './ProjectileSystem'; export { StatusEffectSystem, type EffectType, type StackBehavior, type StatModifier, type StatusEffect, } from './StatusEffects'; //# sourceMappingURL=index.d.ts.map