export function darkPlayer(slot: any): any; export function darkMedal(value: any): any; export function darkPrimaryAttribute(value: any): any; export namespace dark { export { darkAward as award }; export { darkLane as lane }; export { darkRole as role }; export { darkPosition as position }; export { darkPlayer as player }; export { darkMedal as medal }; export { darkPrimaryAttribute as primaryAttribute }; export { darkFactionColors as faction }; export { darkHeroTierColors as heroTier }; export { darkGuild as guild }; export { darkGuildTier as guildTier }; } export function lightPlayer(slot: any): any; export function lightMedal(value: any): any; export function lightPrimaryAttribute(value: any): any; export namespace light { export { lightAward as award }; export { lightLane as lane }; export { lightRole as role }; export { lightPosition as position }; export { lightPlayer as player }; export { lightMedal as medal }; export { lightPrimaryAttribute as primaryAttribute }; export { lightFactionColors as faction }; export { lightHeroTierColors as heroTier }; export { lightGuild as guild }; export { lightGuildTier as guildTier }; } export function battlePass(eventId: any, level: any, variant: any): any; export default createDotaPalette; declare function darkAward(value: any): any; declare function darkLane(value: any): any; declare function darkRole(value: any): any; declare function darkPosition(value: any): any; declare namespace darkFactionColors { namespace radiant { const main: import("@hitagi/core/styles/color").HslaFn; const mainGradient: ((dirOrAngle?: string | undefined) => string) & { stops: any; }; } namespace dire { const main_1: import("@hitagi/core/styles/color").HslaFn; export { main_1 as main }; const mainGradient_1: ((dirOrAngle?: string | undefined) => string) & { stops: any; }; export { mainGradient_1 as mainGradient }; } } declare namespace darkHeroTierColors { namespace bronze { const main_2: import("@hitagi/core/styles/color").HslaFn; export { main_2 as main }; const mainGradient_2: ((dirOrAngle?: string | undefined) => string) & { stops: any; }; export { mainGradient_2 as mainGradient }; } namespace silver { const main_3: import("@hitagi/core/styles/color").HslaFn; export { main_3 as main }; const mainGradient_3: ((dirOrAngle?: string | undefined) => string) & { stops: any; }; export { mainGradient_3 as mainGradient }; } namespace gold { const main_4: import("@hitagi/core/styles/color").HslaFn; export { main_4 as main }; const mainGradient_4: ((dirOrAngle?: string | undefined) => string) & { stops: any; }; export { mainGradient_4 as mainGradient }; } namespace platinum { const main_5: import("@hitagi/core/styles/color").HslaFn; export { main_5 as main }; const mainGradient_5: ((dirOrAngle?: string | undefined) => string) & { stops: any; }; export { mainGradient_5 as mainGradient }; } namespace master { const main_6: import("@hitagi/core/styles/color").HslaFn; export { main_6 as main }; const mainGradient_6: ((dirOrAngle?: string | undefined) => string) & { stops: any; }; export { mainGradient_6 as mainGradient }; } namespace grandmaster { const main_7: import("@hitagi/core/styles/color").HslaFn; export { main_7 as main }; const mainGradient_7: ((dirOrAngle?: string | undefined) => string) & { stops: any; }; export { mainGradient_7 as mainGradient }; } } declare function darkGuild(value: any): any; declare function darkGuildTier(value: any): any; declare function lightAward(value: any): any; declare function lightLane(value: any): any; declare function lightRole(value: any): any; declare function lightPosition(value: any): any; declare namespace lightFactionColors { export namespace radiant_1 { const main_8: import("@hitagi/core/styles/color").HslaFn; export { main_8 as main }; const mainGradient_8: ((dirOrAngle?: string | undefined) => string) & { stops: any; }; export { mainGradient_8 as mainGradient }; } export { radiant_1 as radiant }; export namespace dire_1 { const main_9: import("@hitagi/core/styles/color").HslaFn; export { main_9 as main }; const mainGradient_9: ((dirOrAngle?: string | undefined) => string) & { stops: any; }; export { mainGradient_9 as mainGradient }; } export { dire_1 as dire }; } declare namespace lightHeroTierColors { export namespace bronze_1 { const main_10: import("@hitagi/core/styles/color").HslaFn; export { main_10 as main }; const mainGradient_10: ((dirOrAngle?: string | undefined) => string) & { stops: any; }; export { mainGradient_10 as mainGradient }; } export { bronze_1 as bronze }; export namespace silver_1 { const main_11: import("@hitagi/core/styles/color").HslaFn; export { main_11 as main }; const mainGradient_11: ((dirOrAngle?: string | undefined) => string) & { stops: any; }; export { mainGradient_11 as mainGradient }; } export { silver_1 as silver }; export namespace gold_1 { const main_12: import("@hitagi/core/styles/color").HslaFn; export { main_12 as main }; const mainGradient_12: ((dirOrAngle?: string | undefined) => string) & { stops: any; }; export { mainGradient_12 as mainGradient }; } export { gold_1 as gold }; export namespace platinum_1 { const main_13: import("@hitagi/core/styles/color").HslaFn; export { main_13 as main }; const mainGradient_13: ((dirOrAngle?: string | undefined) => string) & { stops: any; }; export { mainGradient_13 as mainGradient }; } export { platinum_1 as platinum }; export namespace master_1 { const main_14: import("@hitagi/core/styles/color").HslaFn; export { main_14 as main }; const mainGradient_14: ((dirOrAngle?: string | undefined) => string) & { stops: any; }; export { mainGradient_14 as mainGradient }; } export { master_1 as master }; export namespace grandmaster_1 { const main_15: import("@hitagi/core/styles/color").HslaFn; export { main_15 as main }; const mainGradient_15: ((dirOrAngle?: string | undefined) => string) & { stops: any; }; export { mainGradient_15 as mainGradient }; } export { grandmaster_1 as grandmaster }; } declare function lightGuild(value: any): any; declare function lightGuildTier(value: any): any; declare function createDotaPalette(options?: Readonly<{ [key: string]: any; }>): any;