import * as pulumi from "@pulumi/pulumi"; export declare class S3BucketDirectory extends pulumi.CustomResource { /** * Get an existing S3BucketDirectory resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param state Any extra arguments used during the lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input, state?: S3BucketDirectoryState, opts?: pulumi.CustomResourceOptions): S3BucketDirectory; /** * Returns true if the given object is an instance of S3BucketDirectory. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is S3BucketDirectory; /** * S3 Bucket ID for which directory should be created */ readonly bucketId: pulumi.Output; /** * Directory name */ readonly name: pulumi.Output; readonly s3BucketDirectoryId: pulumi.Output; /** * Create a S3BucketDirectory resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: S3BucketDirectoryArgs, opts?: pulumi.CustomResourceOptions); } /** * Input properties used for looking up and filtering S3BucketDirectory resources. */ export interface S3BucketDirectoryState { /** * S3 Bucket ID for which directory should be created */ bucketId?: pulumi.Input; /** * Directory name */ name?: pulumi.Input; s3BucketDirectoryId?: pulumi.Input; } /** * The set of arguments for constructing a S3BucketDirectory resource. */ export interface S3BucketDirectoryArgs { /** * S3 Bucket ID for which directory should be created */ bucketId: pulumi.Input; /** * Directory name */ name?: pulumi.Input; s3BucketDirectoryId?: pulumi.Input; }