import { Transition, Target, TargetAndTransition } from 'framer-motion'; type WithMotionState

= Partial>; type TransitionConfig = WithMotionState; type TransitionEndConfig = WithMotionState; type TransitionProperties = { /** * Custom `transition` definition for `enter` and `exit` */ transition?: TransitionConfig; /** * Custom `transitionEnd` definition for `enter` and `exit` */ transitionEnd?: TransitionEndConfig; }; type TargetResolver

= (props: P & TransitionProperties) => TargetAndTransition; type Variant

= TargetAndTransition | TargetResolver

; type Variants

= Record; exit: Variant

; initial?: Variant

; }>; declare const TRANSITION_EASINGS: { readonly ease: readonly [0.36, 0.66, 0.4, 1]; readonly easeIn: readonly [0.4, 0, 1, 1]; readonly easeOut: readonly [0, 0, 0.2, 1]; readonly easeInOut: readonly [0.4, 0, 0.2, 1]; readonly spring: readonly [0.155, 1.105, 0.295, 1.12]; readonly springOut: readonly [0.57, -0.15, 0.62, 0.07]; readonly softSpring: readonly [0.16, 1.11, 0.3, 1.02]; }; declare const TRANSITION_DEFAULTS: { readonly enter: { readonly duration: 0.2; readonly ease: readonly [0, 0, 0.2, 1]; }; readonly exit: { readonly duration: 0.1; readonly ease: readonly [0.4, 0, 1, 1]; }; }; declare const TRANSITION_VARIANTS: Variants; export { TRANSITION_DEFAULTS, TRANSITION_EASINGS, TRANSITION_VARIANTS, type TransitionConfig, type TransitionEndConfig, type TransitionProperties, type Variants };