import { TKinematicState, ForwardAxis } from '../../Kinematic'; import { TRadians } from '../../Math'; import { VelocityType } from '../Constants'; import { TPhysicsBody } from '../Models'; import { RigidBody } from '@dimforge/rapier3d'; import { Vector } from '@dimforge/rapier3d/math'; import { Vector3 } from 'three'; export declare function getPushCoordsFrom3dAzimuth(azimuth: TRadians, elevation: TRadians, force: number, forwardAxis: ForwardAxis): Vector3 | never; export declare function movePhysicsDynamicObjectByVelocity(rigidBody: RigidBody, type: VelocityType, vector3: Vector3 | Vector, shouldWakeUp?: boolean): void | never; export declare function getKinematicDataFromPhysics(body: TPhysicsBody): TKinematicState;