import { Collider, ColliderDesc, RigidBody, RigidBodyDesc } from '@dimforge/rapier3d'; export type TWithPhysicsBodyEntities = Readonly<{ getRigidBody: () => RigidBody | undefined; getRigidBodyDesc: () => RigidBodyDesc | undefined; getColliderDesc: () => ColliderDesc; getCollider: () => Collider; }>;