export declare enum CollisionShape { Ball = "ball", Cuboid = "cuboid", Capsule = "capsule", Segment = "segment", Polyline = "polyline", Triangle = "triangle", TriMesh = "trimesh", HeightField = "heightfield", Compound = "compound", ConvexPolyhedron = "convexPolyhedron", Cylinder = "cylinder", Cone = "cone", RoundCuboid = "roundCuboid", RoundTriangle = "roundTriangle", RoundCylinder = "roundCylinder", RoundCone = "roundCone", RoundConvexPolyhedron = "roundConvexPolyhedron", HalfSpace = "halfSpace" }