export declare enum RegistryType { Actor = "actor_registry", Animations = "animations_registry", AnimationsMetaInfo = "animations_meta_info_registry", Audio = "audio_registry", AudioListeners = "audio_listeners_registry", AudioMetaInfo = "audio_meta_info_registry", AudioRaw = "audio_raw_registry", Camera = "camera_registry", Controls = "controls_registry", EnvMap = "env_map_registry", EnvMapMetaInfo = "env_map_meta_info_registry", EnvMapTexture = "env_map_texture_registry", Fog = "fog_registry", FsmInstance = "fsm_instance_registry", FsmSource = "fsm_source_registry", IntersectionsWatcher = "intersections_watcher_registry", KeyWatcher = "key_watcher_registry", Light = "light_registry", LoadingManager = "loading_manager_registry", Loop = "loop_registry", Material = "material_registry", Model3d = "model_3d_registry", Model3dMetaInfo = "model_3d_meta_info_registry", Model3dRaw = "model_3d_raw_registry", Models3dRawToModels3dToConnection = "models_3d_raw_to_models_3d_connection_registry", Models3dToActorConnection = "models_3d_to_actor_connection_registry", MouseClickWatcher = "mouse_click_watcher_registry", MousePositionWatcher = "mouse_position_watcher_registry", Particles = "particles_registry", PhysicsBody = "physics_body_registry", Renderer = "renderer_registry", Scene = "scene_registry", Space = "space_registry", SpatialGrid = "spatial_grid_registry", Text2d = "text_2d_registry", Text3d = "text_3d_registry", Text3dTexture = "text_3d_texture_registry", TextRenderer = "text_renderer_registry", Texture = "texture_registry", TextureMetaInfo = "texture_meta_info_registry", TransformDrive = "transform_drive_registry" }