export declare enum FactoryType { Actor = "actor_factory", Animations = "animations_factory", Audio = "audio_factory", Camera = "camera_factory", Controls = "controls_factory", EnvMap = "env_map_factory", Fog = "fog_factory", FsmInstance = "fsm_instance_factory", FsmSource = "fsm_source_factory", IntersectionsWatcher = "intersections_watcher_factory", KeyWatcher = "key_watcher_factory", Light = "light_factory", LoadingManager = "loading_manager_factory", Loop = "loop_factory", Material = "material_factory", Models3d = "models_3d_factory", MouseClickWatcher = "mouse_click_watcher_factory", MousePositionWatcher = "mouse_position_watcher_factory", Particles = "particles_factory", PhysicsBody = "physics_body_factory", Renderer = "renderer_factory", Scene = "scene_factory", Space = "space_factory", SpatialGrid = "spatial_grid_factory", Text = "text_factory", Texture = "texture_factory", TransformDrive = "transform_drive_factory" }